Quick Start
Use the first runs to learn Trampler movement, safe loot loops, and the point where a profitable route becomes a greedy route. Short clean extracts beat long failed clears.
Open quick startA dieselpunk extraction guide for Sophie
SAND Raiders Wiki turns official SAND: Raiders of Sophie information into practical routes, Trampler build decisions, Voyage Mode practice plans, Storm Dive risk rules, loot priorities, and PvPvE extraction habits for sand raiders of sophie players.
Use the first runs to learn Trampler movement, safe loot loops, and the point where a profitable route becomes a greedy route. Short clean extracts beat long failed clears.
Open quick startBefore entering a city, ruin, or shipwreck, decide what pickup makes the run worth saving and keep a route back to the Trampler open.
Build an extraction planUpiors, rival crews, and Trampler weapons all punish tunnel vision. Learn when to fight, talk, disengage, or extract.
Study trampler patternsPrioritize resources tied to Trampler rooms, weapons, storage, repair thinking, and the next repeatable route.
Review resource prioritiesWhat is SAND?
SAND: Raiders of Sophie puts players on the fallen planet Sophie, where crews design Tramplers, raid dangerous locations for resources and treasures, fight PvE and PvP threats, then extract with loot and the walking base intact.
Guide command center
Use these hubs to move from broad orientation into specific run decisions. Each page is written as practical guidance, not a copied patch note.
Core systems
Lower-stakes, persistent open world practice. Learn controls, test Trampler layouts, identify useful loot, and extract before confidence turns into waste.
Practice route planHigher pressure and higher-tier rewards. Enter only with an exit rule, a loot target, and a crew prepared to rotate before the storm forces bad fights.
Storm Dive checklistBuild from compartments such as engines, storage, crew rooms, spawn planning, weapons, and support spaces. The build should answer the route.
Build planning guideCurrent route order
These are the practical pages most new raiders should read before chasing expensive Storm Dive loot or overbuilding the wrong Trampler.
Start with Voyage Mode loops, then extend only after your supplies, crew calls, and Trampler exits feel stable.
Leave after a valuable artifact, costly fight, low supplies, or any moment where the Trampler is no longer exit-ready.
Choose forgiving weapons, crew rooms, storage, and survival-linked upgrades before chasing expensive damage fantasies.
Official Media
Use official footage and the Steam listing to understand the current Trampler scale, desert traversal, extraction mood, and Early Access positioning before reading deeper guide pages.
When watching, look for Trampler scale, crew movement, loot pressure, enemy contact, and how quickly a calm route can turn into an extraction problem.
Use the Steam widget to verify current availability, tags, official screenshots, and Early Access updates before trusting older route advice.
Research Sources
Guide library
Start with the field manual path if you are new. Use the grouped library when you already know whether the next question is about extraction, Trampler builds, combat, loot, or game status.
Fast answers
No. sandraiders.wiki is an independent guide hub built to organize beginner-friendly notes and route advice.
Start with beginner tips, then read the extraction page before pushing deeper into difficult route sections.
Early progress depends on banking useful resources. A clean exit often teaches more than one extra risky fight.
Yes. The first version covers core topics. More pages can be added as reliable player questions and search data appear.