SAND Game Modes Guide
SAND: Raiders of Sophie is built around extraction pressure. Mode choice changes what you should practice, how much risk you should accept, and how quickly a crew should bank progress.
How to Choose a Mode
- Pick Voyage Mode when the crew is learning controls, timing, or route layout.
- Pick Storm Dive only after the crew has a clear loot goal and a retreat rule.
- Do not use high-risk mode to test a brand-new Trampler build.
- Review the run by asking whether the mode matched the crew's actual confidence.
Practical rule: if the crew cannot explain why it is entering Storm Dive, stay in a lower-risk learning loop.